Today, we will expand the game of Nimbers to higher dimensions and do some transfinite Nimber hacking.
In our identification between
we get a position of Nim-value 0, that is, winnable for the second player. In fact, this is a universal Nimbers-truth :
Either the 2nd player wins a Nimbers-position, or one can add one stone to the diagonal such that it becomes a 2nd player win.
The proof is elementary : choose a Fermat 2-power such that all stones have coordinates smaller than
3-dimensional Nimbers is played in the first octant of the integral lattice
Moves are defined by replacing the rectangular-rule of the two-dimensional version by the cuboid-rule : take a cuboid with faces parallel to the coordinate planes whose corner of maximal distance from the origin is one of the balls in the position. Remove that ball and add new balls to the unoccupied corners and remove balls at occupied corners.
Here, we allow the corner-points to have zero as some of its coordinates, but these balls are considered dead in the game. As in the two-dimensional game, this cuboid-rule encompasses several legal moves depending on the number of corners in the cuboid having zero-coordinates.
Again, it follows by induction that the Nim-value of a ball placed at position
Does 3-dimensional Nimbers satisfy the ‘universal truth’, that is, can one make any position a 2nd player win by adding at most one stone to the body-diagonal?
The previous argument fails. As
But then, perhaps, a third root is added by going to a larger such field
In fact one can show that this also holds for any number not in the image of the cubing-map in some
with Nim-addition and multiplication is the quadratic closure of
The situation changes if we allow ourself to play transfinite Nimbers, with the same rules as before but now we allow the stone, balls etc. to be placed at points of which the coordinates are not restricted to
In transfinite 3-dimensional Nimbers the ‘universal truth’ still holds, provided we play it on a cube of sizes
In general, n-dimensional transfinite Nimbers played on an n-gid of sizes
2-dimensional transfinite Nimbers is still pretty playable. Below a position on a
Give a winning move for the first player!
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